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Launch Sins and start a new single player game to see your changes reflected Change the value (which is generally 4 meaning 4 novaliths) to a value between 0 and 4 (who knows if 4 is the max). Look for the line maxNumberOfCannonsPerPlayerĦ. At the top of the file is a section called Gamepla圜onstantsĥ. Open nstants in your favourite text editorĤ. Make a backup of the file nstants and place it somewhere safe, ideally in a different folder.ģ. Open Windows Explorer and navigate to your Sins folder, for Steam users it is generally:Ĭ:\Program Files (x86)\Steam\SteamApps\common\sins of a solar empire rebellionĢ.
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The easiest way is to edit the main config file each time you play or make a script or mod. Plus it forces you to research a particular defensive strategy every game you play – too bad if I want to be an economist.Īnyway there is a way to disable or reduce the number of novaliths in single player. I agree, though this can be tricky when one is lacking funds in the early part of the game. Some have suggested to build 2 x star bases, research the Auxiliary Government upgrade and build shields around the planet. Unfortunately, playing against the AI (even the Easy Economist AI) will result in the computer building up to 4 of these monstrosities generally within the first half hour of the game, only to spam fire a weapon every few minutes. A Novalith Cannon is a super weapon that performs the job of exterminating your enemy (or you for that matter) with its ability to lob huge masses of energized something-or-others across the interplanetary void inevitably reducing the planet’s colony to cinders. Sins of a Solar Empire (Sins) is a real-time strategy (RTS) game where your goal is to explore, expand, exploit and exterminate.
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(as a pre-alfa need to be tested for game stability, but this should work, for any bug report).įor now I have upgraded the basic evolution of the fist grade af all capital ship (if you remember there is 4 evolution for a total of 50 levels)Īi can use this upgrade, and shall use it when possible.EDIT: The game appears to no longer spam so this article may no longer apply star base, titan evolution, the large fighter and the modular socio/economy. Īdded all the base evolution and the mad research option, rip. Upgrated all evolution and research option, created new super cruiser ship. Please note, this mod may not work if there is an other game.manifest and string in other mods. In this new mod the goal is to recode, by making the script smart and smaller, meaning you can play using an average pc without incurring in slow to death.Ĭ:\Users\Your name\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\ This mod is an upgrade to game version 1.85 Outlaw Sectors of my old Tec/stability mod ().
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